Creation is the soul of our studio.
We are animators, gameplay engineers, designers, writers, environmental artists, audio designers, cinematic artists, 3D modelers, mission designers, tech artists, producers, open-world designers, concept artists, production assistants, and tech engineers from diverse backgrounds, gender identities, and lived experiences, but we all share the same goal:
To make the best interactive entertainment possible.
Here are some of our stories.
Associate Mission Designer
Lead Environment Artist
Lead Character Artist
August Alondra Davies
Cinematic Animation Supervisor
Principal UX Designer
Senior Gameplay Animator
Our studio culture is built together, and everyone plays a key role.
We create together. We face Challenges Together. We succeed together.
"With their contagious passion and exceptional talent, my colleagues here have truly inspired me to be the best that I can be. I couldn't be happier to be part of this team that keeps raising the bar higher and higher every day."
-- James Chen, Senior Mission Designer
Open and Responsible Communication
We foster an open and transparent environment where everyone feels comfortable providing constructive feedback about all aspects of the game.
Culture of Vulnerability
We encourage the showing of work that’s still in progress.
We don’t attack or question unfinished work, we celebrate its promise.
No Blame Culture
We blame the problem, not the person.
This is a safe place to fail, and we don't view failure as a negative, but as the natural result of pushing boundaries and trying new things.